Royality - Each Kingdom is ruled by a King or Queen. Sucession is hereditary, without regard to gender.
Nobility - The society is a fuedal type system. Lords & Ladies hold castles. Dukes & Duchess hold manors.
Note - Free towns may elect mayors. Only the King or Queen may declare a free town.
Kingdoms, Terrain, Exports & People - There are 7 Kingdoms:
Orin - Desert terrain - Home to the Fortress of Elements. Main export: metalworks. People: The people of Orin are tanned skinned and light haired.
Brinnyn - Plains and Forest terrain, very fertile ground. Main export: Agriculture and Meats from hunting. People: The people of Brinnyn are tall and sharp eyed, due to hunting.
Lavyndir - Plains and Watery terrain. Home to the Spire of Healing which sits on the edge of the Lake of Life. Main exports: Sheep, wool, livestock and freshwater fish. People: The people of Lavyndir tend to be rugged and somewhat stocky.
Radiair - Mountainous terrain. Home to Nature's Keep. Main export: Goats and glassworks. People: The people of Radiair tend to be short and very agile.
Verdenince - Plains terrain, highly fertile ground. Main export: Agriculture. People: The people of Verdenince are rough farm type folk.
Murdowy - Plains and Forest terrain, also has fertile ground. Main export: Agriculture and meats gained from hunting. People: Sharp eyed but not as tall as those in Brinnyn.
Bordeleau - Plains and coastal terrain. Home to the Tower of Seers. Main export: Some agriculture, fishing and ship building. People: The people of Bordeleau are a coastal people. They tend to be slender and agile from their ancestry abroad ships.